Waifu sex simulator vr viver controls3/24/2024 Just posting here to see if anyone has a solution. I've been struggling to figure out what to do and i came up with nothing. I keep getting an error when I try to use Oculus VR, the error is in japanese followed by Result = -1006 ovr_CreateTextureSwapChainDX error. You must change in the launch options to "Steam VR" I guess I'll have to keep two versions of WSS from now on. With the vive controller I wasn't sure how to grab IK handles like feet and such. One small side note and I dont even know if it is a bug. Also ty and keeping the window open so we can skip from scene to scene more easily. Orange cat girl is awesome! Ty for putting the vive controllers in. still learning how a lot of things work but the pre loaded scenes are awesome. Just tried it for the first time today with my vive., and i was amazed. I do have a question \still though, how to rotate camera with touch controls? Nvm, for anybody looking for the fix it's: change Runtype to Steam VR instead of Oculus Rift I have a rift cv1 obut touch controllers do not work? If you are experiecing problems with DL try to use another mirror or use the Peer to Peer method of Resilio Sync. it would be great if Princess Bubblegum's lab coat was marked in english in the morph tool. Some way to rotate the scene, preferable one handed, while using motion controls would be very helpful for use when sitting. Hey Fraggy, great release! Just a couple of notes: 1. I cant make it to do anything interesting, maybe because its on oculus but I cant use the menu or turn around or anything without the keyboard, I selected steamvr in the dropdown menu. I appreciate any help to address these two problems. Second is that all models processed through PmdPmxHeadReplacer ( A head replacer I usually use) are either forbidden from loading (if not placed into a foler) or without any texture (when placed into a folder in model). First is that it shows two right Rift controller instead of one left one right. Serval from Kemono Friends singing Temptation along side of Blake from RWBY and Reisen was awesome! I wouldn't mind if the next girl to be added was Momiji Inubashiri or Aya from Touhou. Please add more objects I can use to fuck girls with, like huge dildos, vegetables, bottles, eel, snake, baseball bat, and so on. Why isnt the Double Fun Blowjob from last week vids animation in this Version? NVM I forgot I could just look in the 2.3 folder to find them. I assume we are to add our own? Thank you for your time and hard work! Were those not included? I did some looking around and saw you added an accessory folder. I noticed in your preview video that you could change the motion controllers into different accessories but I only have the option for the Batons. Now that the menu stays after a selection, please have it move with the player if they change position (loading a new scene). (in your case you will need only the standalone)įor the next version. wav.ĮTA 30mins for Standalone and 4H for the Complete Collection. If you dont want to wait you can convert and replace those mp3 to wav.ĮDIT: Ok the problem is fixed, i have replaced all. This time I used mp3, I forgot that some people were experiencing problems with mp3. Not sure what direction to take.I know what's causing this problem, in previous releases i have used. Yet, there will probably also be multiple modes for the view (moving around like an fps, rotating freely, POV)Īnd in many situations, you would want to move the dick and limbs in the same mode. I "can" get by with fewer buttons, but the question is what functionality should be in a different mode, and what should be in the same mode.įor example, it would be annoying if you had to change to a different mode in order to move the view. Secondary function (place and position dick, etc)Įverything should be possible to do on one controller, with the second controller's mode being independent of the other controller's mode. Function button for current mode (like grabbing limbs.) Also possible rotation or movement of certain objects. Joystick for adjusting size or anything where you want fine control. Button to cycle modes ( grabbing limbs, placing lights, modes that change the function of all buttons) My current plan was essentially something like: It's frustrating because it means I either have to program separate options for every controller, or handicap the oculus controls so that it fits every controller's options. The Vive essentially has less options than a wii remote. Click to expand.Problem is that on the Oculus controller, most of the buttons can be pressed and held separately, and joysticks give you a much different kind of input compared to a button.
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